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[VR] Editor crash when switching between VR and non-VR w/ Image effects ...
Steps to reproduce: 1. Download and open attached project 2. Open scene "toggle_test" 3. Make sure VR device is connected and that i... Read more
Builds containing character ';' do not run
Steps to reproduce: 1. Create a New project 2. File > Build & Run > Build And Run 3. Give any name that contains character ";", for ... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce: 1. Download attached project 2. Open it with Unity 5.4.1 3. See that 'Footprints' gameobject emission type is set ... Read more
Unable to serialize some of Unity's formats to Json with EditorJsonUtili...
Steps to reproduce: 1. Download and open the attached project 2. Open Window-->Editor Tests Runner 3. Click "Run All" Expected resu... Read more
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices. CPU time used by CalcMatrices is ~150% more than it used to be. (Co... Read more
Transform.SetParent() with worldPositionStays = false sometimes results ...
How to reproduce: 1. Open user's attached project 2. Open scene 'Main' 3. Enter play mode 4. Click 'Add Image' button 4.1. If create... Read more
Load UncompressedAssetBundle hangs up Editor
Steps to reproduce: 1. Open User's attached project 2. Enter Play mode 3. Press Space Bar. Notice: loading has finished (see Console... Read more
Transform::BroadcastMessageAny crash caused by a prefab file
Repro steps: 1. Open "Winternight.zip" project 2. Open "scene_test_graveyard" scene Note: Crash occurs because of EXAMPLE.prefab fi... Read more
[VR] FOV does not revert back to previously set, Non-VR FOV
Trunk PR: https://ono.unity3d.com/unity/unity/pull-request/38246/_/vr/restore-of-non-vr-fov Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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