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Repeatedly calling EditorUtility.FocusProjectWindow crashes editor
Reproduction steps:1. Open the "bug.zip" project2. Open the "Crash->Crash Window" window3. Click the "Crash" button-Observe the c... Read more
[UWP] Changing display makes initial resolution to be multiplied by scal...
Steps to reproduce: 1. Open attached project and build Universal 10 project2. In display settings set scale to 125%3. Run build, cli... Read more
[DX11] Application.CaptureScreenshot creates black/corrupted screenshot ...
Steps to reproduce:1. Open attached project "test5.zip"2. Go to Edit -> Project Settings -> Player3. Go to Settngs for PC, Mac... Read more
Some assets in Package Import window do not have icons (has blank page i...
Steps to reproduce: 1. Import "test.unitypackage" into any project.2. Inspect asset icons in Import Package Window. Expected result:... Read more
[STV] New splash screen not drawn on STV
1) Build a project with splash screen enabled2) Run on STV3) Notice that only a frame is shown and then black. Read more
Object casts shadow through wall when Baked GI is on
Steps to reproduce:1. Download and open attached project2. Bake scene(skip if set to automatic baking)3. Have Window->Lighting-&g... Read more
Unity can't read textures downloaded from Dropbox via script using WWW c...
Steps to reproduce:1. Open attached project "image_test.zip"2. Open "test" scene3. Enter play mode (script will download an image fr... Read more
[Android] Nexus 5x running Android 7.0 with 'Protect Graphics Memory' en...
Steps to reproduce:1. Create new empty project2. Set platform = android3. In 'Player Settings' tick 'Protect Graphics Memory'4. Buil... Read more
Collision between a CharacterController and an object not detected if Ch...
Reproduction steps:(Check the attached video)1. Open the attached project "CharControl_UpdatedScript"2. Enter play mode3. Observe th... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value