Search Issue Tracker

3
votes
Fixed

All prefabs instantiate in position (0,0,0)

Assets Management

-

May 28, 2014

-

Version/s: 4.5.0f6

Reproducible in 4.5 version; All prefabs instantiate in position (0,0,0), even if they were set with a different position. Repro ste... Read more

0
votes
Not Reproducible

RenderTexture warning when switching the mesh of a Skinned

Camera

-

May 28, 2014

-

Version/s: 5.0.0a9

To reproduce:1. Open attached project2. Duplicate the cube3. Change cubes mesh from Cube into SphereExpected result: Mesh changesAct... Read more

0
votes
Fixed

Framerate stutter when playing an AudioSource every time OnCollisionEnte...

Audio

-

May 27, 2014

-

Version/s: 4.5.0f6

Steps to reproduce : - import the project attached- open the scene "Dungeon-Day14" and press play- press "~" to open the console and... Read more

0
votes
Fixed

WheelCollider gizmo's part disappears after moving any object

Scene/Game View

-

May 28, 2014

-

Version/s: 5.0.0a9

To reproduce:1. Open attached project2. Open test scene3. Select GameObject4. Move itExpected result: All parts of the gizmo stay th... Read more

0
votes
Not Reproducible

WheelCollider documentation is outdated

Docs - Manual

-

May 28, 2014

-

Version/s: 5.0.0a9

WheelCollider's gizmo was updated, however the documentation pics still show the old one.To reproduce:1. Add a wheelcollider to a ga... Read more

0
votes
Fixed

The VoiceOver Accessibility overrides touch functionality

iOS

-

May 26, 2014

-

Version/s: 4.3.4f1

To reproduce: 1) download and open project2) enable VoiceOver on device3) build and run for iOS4) notice the behaviour is off (most ... Read more

0
votes
Fixed

Installer fails if there is spacing in the path

Installer

-

May 28, 2014

-

Version/s: 5.0.0a9

Steps to reproduce : - have a Unity installation (e.g. 5.0a9)- in the path write : C:\Program Files\Unity 5.0.0a9 \Editor\ - with a ... Read more

0
votes
By Design

applyExpensiveChanges flag in QualitySettings.SetQualityLevel has no effect

Android

-

May 27, 2014

-

Version/s: 4.5.0f6

QualitySettings.SetQualityLevel should not change anti aliasing value when false is passed to applyExpensiveChanges. However this do... Read more

0
votes
Not Reproducible

Moving sprite borders in the sprite editor does not activate "Apply" button

2D

-

May 29, 2014

-

Version/s: 4.6.0b10

To reproduce:1. Import a sprite2. Open the sprite editor3. Try moving the sprite borders - the apply button is still gray, as if no ... Read more

0
votes
Fixed

Applying sprite editor revert unapplied texture type settings

2D

-

May 29, 2014

-

Version/s: 4.6.0b10

1. Import a sprite2. Change it's texture type to advanced (do not apply the change)3. Open up the sprite editor and change something... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.