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0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
By Design

[iOS] Particles geometry gets triangulated when project is deployed to a...

Metal

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Aug 20, 2020

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Version/s: 2018.4

How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more

0
votes
Active

Projects created with 3D and 2D templates have a misspelled field "m_Def...

Package: Tutorial Framework

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Create a new project using the 3D template2. Go to the created project's "ProjectSettings" folder3. Open the "... Read more

0
votes
Fixed

Crash when opening project

Shader System

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May 25, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

0
votes
Fixed

Built-in templates thumbnails are missing in 2021.3

Templates

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Apr 12, 2022

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Version/s: 2021.3.0f1, 2021.3.1f1

Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more

0
votes
Fixed

Prefabs are placed not in their relative Transform positions when adding...

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May 15, 2025

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Version/s: 6000.1.4f1, 6000.2.0b2

How to reproduce:1. Create and open a new project2. Create 2 of any 3D GameObjects and set their positions to (0,0,0)3. Create Prefa... Read more

0
votes
Fixed

Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...

Progressive Lightmapper

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Nov 18, 2022

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Version/s: 2023.1.0a20

Open [^Shader_Repro.zip] Open SampleScene.unity Notice how the lightmaps have serious artifacts Assign _shader 1 to _TestMaterial No... Read more

0
votes
Fixed

[WSA] UWP platform memory leak on empty project

Windows Store Apps

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Jun 15, 2016

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Version/s: 5.3.5p1

Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

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