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commandBuffer.SetRenderTarget will only bind the first slice when sliceI...
How to reproduce:1. Open the user-attached project2. Open the "SampleScene" Scene3. Enter Play Mode4. Select the "Quad" GameObject i... Read more
There is no way to get SSAO (Screen Space Ambient Occlusion) on an objec...
Steps to reproduce:1. Open the “SSAO bug” project2. Open the Game view Expected result: Both guns look the sameActual result: The on... Read more
NullReferenceException when calling EditorCoroutineUtility.StopCoroutine...
Reproduction steps:1. Open the “Coroutines“ project2. Open the “SampleScene“ scene3. In Scene view disable and enable 2D mode Expect... Read more
[Perforce] VersionControl.Task.Wait makes Editor unresponsive for a long...
How to reproduce:1. Open the attached “My project” project2. Connect it to Perforce server3. Open the Profiler to measure the time o... Read more
Generated C++ code fails to compile due to invalid il2cpp_codegen_cast_s...
How to reproduce: Open the attached project "PDA-AR.zip" Build the project for UWP Open the built project with Visual Studio Build E... Read more
Private fields disappear in the Inspector window when entering Play mode...
How to reproduce:1. Open the attached “Debug.zip” project2. Open the “SampleScene” Scene3. In the Inspector window press three dots ... Read more
HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d) How to reproduce: Open the project from google drive or create a new HDRP templ... Read more
System.InvalidOperationException error when building the project for UWP
How to reproduce:1. Open the attached project “TestNonPorted.zip”2. Build the project for UWP Expected results: Build if successfulA... Read more
Reconnect to Prefab for root in Prefab Mode will break overrides and ref...
In 2022.2/2023.1: 1) Create a simple Prefab called "BaseMe" 2) Create a Prefab A with a instance in the Scene 4) Enter Prefab Mode f... Read more
Rendering Layers break additional lights
Enabling rendering layers on the Pipeline asset makes additional lights disappear Steps to repro: Open attached project Observe that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side