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Baked Lightmaps preview is too dark compared to Scene View preview
To reproduce:1) Open the attached project2. Open scene13. Open the Lighting window4. Bake the lightmaps5. Select Baked Lightmaps tab... Read more
Crash on nativeUnity_IsVuforiaVRDeviceReady when AR camera detects an Im...
To reproduce:1. Open attached project2. Make sure you have a camera attached3. Press Play button4. Make a camera to detect the Gopro... Read more
[HDRP / LWRP] Projector stops working/flickers when viewed from certain ...
How to reproduce:1. Open the attached "Projector REPRO" project2. Enter play mode3. Using WASD controls walk closer to the projected... Read more
[OSX] Built project with Multithreading Rendering crashes on start
To reproduce:1. Open repro project(link in edit)2. Build and run for Mac(despite the fact that build errors are thrown, app is is cr... Read more
[XR] Nothing is rendered by ARCamera on Samsung Mobiles when build creat...
Nothing is rendered by ARCamera on Samsung Mobiles when build created with Vuforia AR. Steps to Repro:1. Create a new project.2. Imp... Read more
[ProBuilder] Errors thrown after undoing painting vertices of some shapes
How to reproduce:1. Create a new project with ProBuilder asset package2. Tools/ProBuilder/ProBuilder Window3. New Shape -> Build ... Read more
Test Runner Window. 'Open source code' on a test method containing 'yiel...
Pre-condoition:Make sure that External Script Editor is specified in Preferences/External tools. Steps:1. Open Test Runner window.2.... Read more
Video player video disappears when Render mode is set to Camera Near Pla...
Steps to reproduce:1. Open attached project "Testing Vs Checking.zip" or create new project2. Have a video player Render mode set to... Read more
Walkable Area randomly appearing on non-walkable meshes
Steps to reproduce:1. Open attached project2. Open _Scenes/StartZone3. Bake out NavMesh/Observe the already generated NavMesh Expect... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce:1. Open project2. Play 'DemoScene' Expected: both mirrors will have reflectionsActual: right mirror has a silver textur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code