Search Issue Tracker
Shader Errors are thrown after switching platform to iOS when using Univ...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on i... Read more
[M1] OpenGLCore Graphics API is available and can be selected on Apple M...
Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more
Texture artifacts while moving around in Play mode when using URP on ARM...
How to reproduce:1. Create a new Universal 3D Sample v17.0.5 project2. Open the “TerminalScene”3. Enter Play Mode or Build and Run t... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
RegisterValueChangedCallback is triggered when the Label of a TextField ...
Reproduction steps:1. Open the attached “IN-90051” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Check the C... Read more
Pragma directive is incorrect when using multi_compile_vertex_local suffix
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
Light2D is not working in the Build when created through script
How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more
InputDeviceTester sample only show Touch contact once
Steps to reproduce: 1. Open InputSystem project 2. Open donwload/install external sample "InputDeviceTester" (if needed) 3. Open Inp... Read more
Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more
Baked GI of unloaded scenes is still loaded to RAM
Steps to reproduce:1. Download 919439 repro.zip2. Build Lightmaps for all 5 scenes in the project3. Build to iOS or Standalone (OSX/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset remains in the project when attempting to delete it using "DestroyImmediate()"
- Texture preview icons are missing in Frame Debugger when expanding "Textures" foldout
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items