Search Issue Tracker

0
votes
Fixed

[iOS] Crashes when Screen.Orientation is set in the code

iOS

-

Sep 07, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the "stripped" attached project.2. Build and and run the only scene on iOS.3. Application crashes(Logs at... Read more

0
votes
Fixed

crash in mono_class_init using reflection to get an item from a dictiona...

Mono

-

Sep 07, 2016

-

Version/s: 5.4.0p4

Steps to reproduce:1. open attached project "repro.zip"2. open scene 'Main'3. start and stop play mode repeatedly (usually two times... Read more

3
votes
Fixed

[VR] If Unity audio is disabled, error "VR: Error setting active audio o...

VR

-

Aug 25, 2016

-

Version/s: 5.4.0p2

Steps to reproduce:1) Create new Unity project.2) Import OculusUtilities.unitypackage (found here: https://developer3.oculus.com/dow... Read more

0
votes
Fixed

[SpeedTree][Regression] Wind animates speedtrees when toggling some Terr...

Speedtree Integration

-

Sep 08, 2016

-

Version/s: 5.5.0b2

Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. Open scene 'SpeedTreesAnimatedWhenChangingViewpoi... Read more

1
votes
Duplicate

[OSX][Retina] If editor is on Retina Screen Color Picker fails to track ...

Themes

-

Sep 08, 2016

-

Version/s: 5.5.0b2

Reproduction Steps:1. Create Project2. Create UI/Image object3. Place Editor on Retina display4. Click Color Picker (little pipette ... Read more

3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

-

Sep 06, 2016

-

Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

0
votes
By Design

Texture quality differs between Unity 4 and Unity 5 when downscaling

Graphics - General

-

Sep 05, 2016

-

Version/s: 5.4.0p2

How to reproduce:1. Open both attached projects on appropriate versions2. Open 'test' scenes3. Compare texture visuals between 4.6 a... Read more

3
votes
Fixed

GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...

Shaders

-

Sep 02, 2016

-

Version/s: 5.5.0xb1

Steps to reproduce:1) Open the latest attached project.2) Switch the Graphics API to OpenGL Core. Shader compilation errors appear i... Read more

7
votes
Fixed

[OSX] Mac standalone build menu bar missing in windowed mode

OSX

-

Sep 08, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project2. Make a Mac standalone build3. Open the build and run it in windowed mode4. Observ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.