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The folder name gets changed after creating it when there is a file with...
How to reproduce:1. Create and open a new project2. Create a C# Script called “testFILE” in the Assets folder3. Create a folder call... Read more
There is no Perforce "Check Out" button in the Mobile Notifications sett...
How to reproduce:1. Open the user’s attached “mobilenotificationsrepo” project2. Connect it to a Perforce repository3. Open the “Pro... Read more
Locking the Inspector view and selecting another gameObject changes Comp...
How to reproduce: Create a project using and open it in Unity; In the Hierarchy window create the "Cube" gameObject and select it; L... Read more
Selecting Cube and Sphere gameObjects at the same time, the Inspector wi...
How to reproduce: Create a project using and open it in Unity; In the Hierarchy window create the "Cube" and the "Sphere" gameObject... Read more
The Focused Inspector window cannot be opened for multiple different Ass...
How to reproduce: Create a project using and open it in Unity; In the Project view create several Folders and Scripts Assets; Select... Read more
[iOS] If "Force iOS Speakers when Recording" setting is enabled audio is...
How to reproduce: Open the attached "MicrophoneAudio-TestProject-master.zip" project Go to Edit > Project Settings > Player &g... Read more
[Android] Profiler connectivity issues when trying to connect Android 13...
To reproduce:1. Open projec any project2. Build and run the project (on Android 13 device) (with Autoconnect profiler enabled in edi... Read more
Typo in UWP documentation
On https://docs.unity3d.com/2020.3/Documentation/Manual/windowsstore-plugins-il2cpp.html, it says: "However, it’s still possible to ... Read more
A Sprite has a missing vertical line when a Texture 2D is converted to a...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Assets/char_... Read more
[Android] Build Report Inspector generates "apkanalyzer failed to estima...
How to reproduce:1. Go to “Edit the system environment variables” > “Environment Variables…” > “New”2. Add “JAVA_TOOL_OPTIONS“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS