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NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more
[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe
Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro:- Open the GITest scene... Read more
Light probe visualization carries a huge cost even when not rendering du...
Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more
[Android] Gradle release build fails with java.io.IOException after swit...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Development Build is disabled in the Build Settings3)... Read more
System.Diagnostics.Debugger.Break() does not trigger a breakpoint
Steps to reproduce:1. Download attached project2. Open "test" scene3. Enter play mode Expected results: Breakpoint is triggered by S... Read more
Editor crashes at PhysicsManager2D::ConvertCollision2DToScripting when m...
How to reproduce:1. Download attached project "case_1025511crash"2. Play the scene Expected result: Unity does not crashActual resul... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce:1. Open QA-supplied project "NodeTest.zip"2. Open Scene called "MainScene"3. Select Canvas GameObject4. In the In... Read more
[VideoPlayer][iOS][Metal] Stopping video crashes on iOS 8 devices
How to reproduce:1. Open the attached project2. Build and run Far Plane scene on iOS 8 device3. Click play button - Video should sta... Read more
Sprite playback in the Animation Window repeats frame 16
Sprite playback in the Animation Window repeats frame 16. Repro:1- Open attached project.2- Open scene "ReproScene".3- Select game o... Read more
[HDRP] Pointlights shadows are unstable, update : number of shadow casti...
I created 4 pointlights in a scene. They all cast shadows with a resolution of 32x32. If I add a 5th pointlight with the same settin... Read more
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Latest issues
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