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1
votes
Fixed

Flickering Tilemap seams between tile chunks are rendered when moving th...

2D

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Jul 03, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1260462" 2. Open the "Main" Scene 3. Enter Play mode 4. Move the camera u... Read more

1
votes
Fixed

Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2020

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Version/s: 2019.3.2f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command 2. Open scene "BatchTest" 3. ... Read more

1
votes
Fixed

[UI Toolkit] TextField doesn't register AltGr symbol combinations

Package: UI Toolkit

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Jul 08, 2020

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Version/s: 2020.1.0a14, 2020.1.0b14, 2020.2

How to reproduce: 1. Open attached project "uiTookitBug.zip" 2. In the Menu bar, go to Window > UIElements > test 3. Change OS input... Read more

2
votes
Fixed

Pixel Perfect setting is not immediately applied to the Canvas elements

uGUI

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project "1261788.zip" 2. Open the "Test" Scene 3. Select "Canvas" GameObject in the Hierarchy... Read more

1
votes
By Design

[Addressables] Default Build Script fails when an unrecognized Asset is ...

Package: Build Pipeline - Addressables

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Jul 02, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached "1260134 repro" project 2. Open the Addressables Groups window from Window > Asset Management... Read more

1
votes
By Design

[Bug] Shader behavior discrepancy when OpenGL is used compared to other ...

Shader System

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Jun 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project named "Case_1259743" 2. Open the Sample Scene and enter Play mode 3. Open Scene view ... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Progressive Lightmapper

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Jul 08, 2020

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Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project 2. Navigate to Lighting Settings window 3. Bake the lighting using any Lightm... Read more

1
votes
Postponed

Asset References are not added to an array when adding trough the Inspec...

Package: Addressables

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Jul 09, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more

0
votes
Duplicate

Crash at "Transform::SetParent" when calling "SetParent" from the "OnCre...

Package: Entity Component System (ECS)

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Jul 02, 2020

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Version/s: preview.24 - 0.6.0

How to reproduce: 1. Open the attached project (1260364.zip) 2. Open the SampleScene 3. Enter Playmode Reproducible with: 2019.4.4f... Read more

0
votes
Fixed

[Progressive Lightmapper][Denoiser] Artifacts appears on objects when Au...

Progressive Lightmapper

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Jul 04, 2020

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Version/s: 2019.4, 2019.4.1f1

How to reproduce: 1. Open attached project "case1260772.zip" 2. Go to Assets -> ProjectModels -> Lightmaps folder and open scene "Li... Read more

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