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AssetBundle.LoadAsset behaviour is async
How to reproduce:1. Open user's project (test_bundle.zip)2. Open scene "main.unity"3. Play the scene4. Observe the Console5. Inspect... Read more
[Windows] EndLayout group or Stack empty error is thrown when triggering...
How to reproduce:1. Open given Unity project2. Go Window -> Custom -> Asset Bundle Builder3. Press Build button Expected resul... Read more
Editing animation curves cause them to flicker in the inspector
To reproduce:1. Open attached project "1025925.zip"2. Open testing.unity scene3. Select GameObject from the hierarchy window4. In th... Read more
Error pops up when second player connects to a hosted game and additiona...
How to reproduce:1. Open attached Unity project "PersistentNetworkObjectBug"2. Select File --> Build And Run3. Build and Run4. Pr... Read more
[PLM] Editor crashes while baking after removing terrain trees and switc...
Steps to repro: 1. Open attached project and 't1' scene on Windows;2. In the Hierarchy select 'Terrain' gameobject;3. In the Inspect... Read more
[PLM] Slow baking performance with LODs
In Progressive Lightmapper, adding LODs to Mesh Renderers drops the baking performance radically. This issue is much more pronounced... Read more
Render texture renders black when resolution line count is higher than 2731
Reproduction steps:1. Open repro project attached in comment2. Open scene "PackingTest", hit play3. Select object "AppManager" and o... Read more
Scene View camera stops in place for a moment while quickly reversing Sc...
How to reproduce:1. Open Unity, create or open a project2. Move the Scene View camera a single direction then quickly reverse to the... Read more
[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux2. Go to asset store and download asset: Car paint pro - By Beffio3. Import and wait ... Read more
[Android][Vulkan] Activity window dies when app is paused
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan in the Player Settings3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open