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Cannot exclude sprite from multiselection by ctrl+click
To reproduce:1. Add a few 2d sprites to scene2. Select them all3. Try to deselect a single sprite by ctrl click - it does not work. ... Read more
Editor tooltips do not appear in play mode
To reproduce:1. Add a component with tooltips. Confirm that you can see them2. Enter play mode - no tooltips appear when hovering ab... Read more
Dragging a rigidbody 2d into the editor GUI elements causes it to remain...
To reproduce:1. Create a rigidbody2d2. Enter play mode3. In scene view catch it and drag it into the top part of the editor gui (bas... Read more
CompareApproximately(dstRatio, srcRatio, 1.0f/32.0f) is thrown when sett...
Steps to repro:1. Open the attached project2. Go to sprites folder and select "Bug_StencilInfo_bee_B' (or any other texture provided... Read more
GUI drawn via SceneView.onSceneGUIDelegate is offset in deferred renderi...
To reproduce:1. Open the attached project2. Open scene "demo"3. Ensure that player settings Rendering Path = "Forward"4. Select "Mai... Read more
Slider breaks when the image type is set to "Filled"
To reproduce:1) Create new uGUI slider2) Select Fill Rect object3) Setup Image Type to Filled Read more
Sprite Editor displays incorrect border when texture's max size is small...
To reproduce:1. Open the attached project2. Select the 'Bug_Select_Title' sprite in the Project panel3. Open the Sprite Editor4. Not... Read more
Mouse wheel unusable in Sprite Packer or Sprite Editor
To reproduce:1. Open the attached project2. Click on a sprite and open the sprite editor3. Try zooming the sprite using a mouse whee... Read more
If sprite editor is already open and you select a texture it shows in sp...
1. Open sprite editor via import settings for sprite2. while it's open select a texture in project browser3. the texture shows in sp... Read more
Sprite Packer documentation does not explain that sprites are split to d...
The user suggests to make documentation more explicit on packing sprites. It should explain that based on their packing tag, all spr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing