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[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps: 1. Open SampleScene from the attached project 2. Simulate the particle system (it will play 3 quick bursts) 3. Confirm ... Read more
Android Vulkan corrupted rendering when there is no camera in the scene
Steps to reproduce: 1. Open attached project 2. Build for Android -Rendering is incorrect(see image) Reproduced on: 2018.3.10f1, 20... Read more
Creating mesh assets produces broken blendshapes
How to reproduce: 1. load the SampleScene 2. look at the face in the scene 3. move the smile blend shape up and down 4. notice the ... Read more
Terrain not visible when loaded from Asset Bundle and has Draw Instanced...
How to reproduce: 1. Open a project from OC ("AssetBundleTerrain.zip") 2. Open SampleScene 3. Press Play Notice it does load a scene... Read more
Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
"The license activation system is temporarily unavailable" is prompted, ...
Expected result: the error is only thrown when the license activation system is unavailable Actual result: the error is thrown even ... Read more
[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce: 1. Set up Perforce workspace 2. Create project at least a level deeper than root directory 3. Create another fol... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new pr... Read more
[Editor] [MAC]The Windows that are unattached and overlap the Editor Win...
How to reproduce: 1. Create a new Project 2. Open the Project Settings Window 3. Resize the Editor Window so it is not Full Screen 4... Read more
[Profiler] NULL's are not reflected correctly in Profiler
To reproduce: 1. Run Editor. 2. Open profiler. 3. Profile playmode. 4, In Timeline open Idle section. Actual result: Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes