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0
votes
Postponed

[LightProbes][Prefabs] Blue highlight(Override Indicator) is missing for...

Progressive Lightmapper

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Step... Read more

0
votes
Won't Fix

[URP] Input value for the "LUT Size" is not changing when a mouse is dra...

Package: Scriptable Render Pipeline Universal

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Jul 07, 2020

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Version/s: 9.0.0-preview.35, 8.1.0, 8.0.1, 7.4.1, 7.1.8.

On dragging the mouse cursor over the input field of "LUT Size" properties don't change its value under "Post-Processing" from URP A... Read more

0
votes
Fixed

[Physics] Tooltips are missing for the properties under Collider Component

Physics

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Tooltips are missing for all properties under the following component: Sphere Collider, Capsule Collider, Sphere Collider Properties... Read more

0
votes
Fixed

[Physics] Dropdown doesn't expand on clicking its title under "Physics D...

Physics

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Selected Object Info, Collider Types, Colors, Rendering dropdown doesn't expand on clicking its title under the "Physics Debugger" w... Read more

0
votes
Fixed

'pragma warning restore' causes scriptable object to not be valid and un...

Scripting

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Jul 06, 2020

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Version/s: 2020.1.0a7, 2020.1.0b14, 2020.2

How to reproduce: 1. Open attached project "Pragma Warning Scriptable Object.zip" 2. In Project window, right-click "NotWorkingSO" ... Read more

0
votes
Fixed

Undoing a change to a language in the LocalizedString inspector resets t...

Package: Localization Package

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Jul 07, 2020

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Version/s: 0.7.1-preview

When editing a language value in the LocalizedString and undo is performed, the value will be undone but the expanded language field... Read more

0
votes
By Design

[iOS]Crash with samavanDefender`main(argc=<unavailable>, argv=<unavailab...

Mobile

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Jun 13, 2020

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Version/s: 2020.2.0a12, 2020.2.0a13

How to reproduce: 1. Open the attached UnityAdTest.zip project 2. Build for iOS and deploy the Xcode project to the device 3. Click... Read more

0
votes
Active

Passing --num-envs without --env causes a confusing error

Package: ML-Agents

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Jul 07, 2020

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Version/s: 1.1.0-preview

From https://github.com/Unity-Technologies/ml-agents/issues/4194 Repro: Run e.g. "mlagents-learn config/ppo/WallJump.yaml --run-... Read more

3
votes
Fixed

An error is thrown when deleting an Input Action and entering Play mode

Package: Input System

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Jun 29, 2020

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Version/s: preview - 1.0.0

How to reproduce: 1. Open the attached 'project-1259577.zip' project 2. Enter/Exit Play mode (no error should be thrown) 3. Open the... Read more

0
votes
Fixed

[DX12] unity_WorldTransformParams is not initialized in ray tracing shad...

DirectX12

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Jul 07, 2020

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Version/s: 2020.2.0a12

unity_WorldTransformParams is not initialized in ray tracing shaders. Read more

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