Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a7
2020.1.0b14
2020.2
Issue ID
1261028
Regression
Yes
'pragma warning restore' causes scriptable object to not be valid and unable to compile when new line after is not present
How to reproduce:
1. Open attached project "Pragma Warning Scriptable Object.zip"
2. In Project window, right-click "NotWorkingSO" script -> Reimport
3. In Project window, select "NotWorkingSO" scriptable object
4. Observe Inspector window
Expected result: no error is thrown, "thing" variable is visible
Actual result: "The associated script can not be laoded. Please fix any compile errors and assign a valid script" is thrown
Reproducible with: 2020.1.0a7, 2020.1.0b15, 2020.2.0a17
Not reproducible with: 2018.4.23f1, 2019.4.3f1, 2020.1.0a6
Workaround: Insert a new line after pragma restore line
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a21