Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a7
2020.1.0b14
2020.2
Issue ID
1261028
Regression
Yes
'pragma warning restore' causes scriptable object to not be valid and unable to compile when new line after is not present
How to reproduce:
1. Open attached project "Pragma Warning Scriptable Object.zip"
2. In Project window, right-click "NotWorkingSO" script -> Reimport
3. In Project window, select "NotWorkingSO" scriptable object
4. Observe Inspector window
Expected result: no error is thrown, "thing" variable is visible
Actual result: "The associated script can not be laoded. Please fix any compile errors and assign a valid script" is thrown
Reproducible with: 2020.1.0a7, 2020.1.0b15, 2020.2.0a17
Not reproducible with: 2018.4.23f1, 2019.4.3f1, 2020.1.0a6
Workaround: Insert a new line after pragma restore line
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
- Project window selection is not updated when search term is changed
- Error when adding valid MonoBehaviour script to Prefab in Project window
- Editor Launch Screen will close when Enter is pressed on it
- ObjectPool's pool is destroyed when entering Play Mode without reloading Domain
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a21