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AnimationUtility.onCurveWasModified invokes CurveModified with an unknow...
Reproduction steps:1. Open the attached project "onCurveWasModified 2018.2.zip";2. Open the Animation Window;3. Select an empty Anim... Read more
Large numbers of Audio Mixer Groups cause a performance hit even when no...
Steps to reproduce:1. Open attached project "Unity_Audio_Mixer_Issue.zip"2. Make sure Window>Audio Mixer is open3. Enter Play Mod... Read more
License return request times out when returning via command line
License return request times out always when returning via command line on Windows Steps to Repro:1. Open command prompt or terminal... Read more
[Android] DllNotFoundException: MonoPosixHelper
Steps to reproduce:1. Open user attached project2. Build and run on a device3. Press 'DecompressAndDeflate'4. Wait until uncompresse... Read more
[Networking] Base class command only called on first deriving script att...
Steps to reproduce:1) Open the attached project.2) Build a standalone client (any platform).3) Run 'Test' scene and start the server... Read more
Some of Time.XXX api get negative values when adjusting system time back...
To reproduce:1) Open attached project2) Build and run for Linux Player3) When it is running, change your system's day to yesterday E... Read more
float4 component access via index operator [] is 10x slower than accessi...
Steps to reproduce:1) Open the attached project.2) Run the test scene. In the console, messages, indicating access times of float4 c... Read more
[SRP] Custom SRP doesn't work in the Standalone Build
How to reproduce: 1. Open the repro project attached in comment2. Observe the Game View3. Build the Project and open the Build4. Obs... Read more
[Mac]Multiple instances of Visual Studio are opened when selecting to ed...
How to reproduce:1. In a new Unity project create a Script2. Attach the Script to any GameObject3. Open the Script by double-clickin... Read more
[UI] Cannot copy lighting properties from one Mesh Renderer component to...
Cannot copy lighting properties from one mesh renderer component to another, when you choose to paste component values it does not c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size