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Linear01Depth() doesn't return different values depending on UNITY_REVE...
Steps to reproduce:1. Open the “Bug report” project2. Enter Play Mode Expected result: The left side of the screen is darker near th... Read more
[ProBuilder][SRP]Wrong material assigned to ProBuilder shape upon creation
Steps to reproduce: 1. Create a new URP project2. Import ProBuilder3. Go to Tools>ProBuilder>ProBuilder Window4. Select New Sh... Read more
[Linux] Performance degradation when parsing a Python script using IronP...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4. Wa... Read more
The Category attribute doesn't take effect when the Values attribute is ...
Reproduction steps: Open the attached project Open the Test Runner window (Window > General > Test Runner) Make sure the “Play... Read more
OnParticleTrigger() is called every frame when all of the Trigger Module...
Reproduction steps: Open the attached project (ParticleBug.zip) Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mod... Read more
Graphical artifacts in Scene and Game view when using the Silicon Editor...
Reproduction steps:1. Open the attached “liquid_planet 2022” project2. Enter Play mode Expected result: There are no graphical artif... Read more
ScriptableObjects are deleted when building Addressables
Reproduction steps:1. Open the attached project “TestAddressablesScriptableObjects”2. Click “AddressablesAndScriptableObjectTest/Run... Read more
[Android OpenGLES3] lower LOD and fallback in shader do not show when on...
Reproduction steps:1. Open the attached project: “shaderlodbug.zip”2. Build and Run on an Android device3. Press the “Low”, “Medium”... Read more
Crash on Mesh::RecalculateTangents when Recalculating Tangents
How to reproduce: Open the “IN-19623” project Open the “Main Scene” scene Enter Play Mode In the Hierarchy select the “Main Mesh(Clo... Read more
Batch mode crash after completing player build due to textures
How to reproduce: Open the attached {{StrippedTPC_1278874.zip}} project Open the command prompt Run this command after adapting it t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor