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PointerDownEvent is not invoked when clicking a button
How to reproduce:1. Open the attached “UI Toolkit Bug Report” project2. Enter Play Mode3. Click on the “Click me!” button4. Observe ... Read more
Animator Integer state variable gets nulled when playing in builds
Reproduction steps:1. Open the user’s attached project2. Build And Run the project3. In the Player click the “Play“ button and wait ... Read more
[Android] Video Player project crashes when launched with: "CRASH other ...
Reproduction steps:1. Build and run the attached project on an android device2. Observe the app crashing upon launch (after Unity sp... Read more
[URP] Dynamic Resolution can't be checked when Scene view tab isn't focused
How to reproduce:1. Create a new Unity URP project2. Select the Scene view tab3. Select the “Main Camera“ GameObject4. In the Inspec... Read more
[Input System] PS4 Controller causes large CPU lag spikes when connected...
How to reproduce: 1. Open the attached project “IN-20593.zip“2. Open the (Project Settings > Input System Package)3. Ensure the “... Read more
Mesh disappears during animation when blend shape is linked to a vertex ...
Reproduction steps:1. Open the attached project "1377539repro.zip"2. Select the "exampleWithoutVextexGroupB_Attached.fbx" file from ... Read more
Unity Editor freezes when Task is run faster than every 1000ms
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. In the Simulator view, click “Start”4. In the upper-r... Read more
InvalidOperationException is spammed when adding a new Component while I...
How to reproduce:1. Open a new Unity project2. Select a GameObject in the Hierarchy3. Switch the Inspector to "Debug" mode4. Add a n... Read more
After adding IL2CPP Scripting Backend support Builds crash
How to reproduce:1. Open the user's attached project2. Open the “Scene” Scene (Assets/_Project/Scenes/Scene.unity)3. Click on Assets... Read more
Rigidbody supported collision messages override Collider messages when u...
How to reproduce:1. Open the user's attached project2. Open the “SampleScene” Scene3. Enter Play Mode4. Open the Console window Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS