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Fixed in 2020.3.40f1

Fixed in 2021.3.9f1

Votes

0

Found in

2020.3.41f1

2021.3.13f1

Issue ID

UUM-18864

Regression

Yes

After adding IL2CPP Scripting Backend support Builds crash

IL2CPP

-

How to reproduce:
1. Open the user's attached project
2. Open the “Scene” Scene (Assets/_Project/Scenes/Scene.unity)
3. Click on Assets/Buid.buildconfiguration asset
4. In the Inspector window click on Build and Run

Reproducible with: 2020.3.40f1, 2020.3.41f1, 2021.3.13f1
Not reproducible with: 2020.3.39f1
Couldn’t test with: 2022.1.22f1 (Package errors relating to DOTS), 2022.2.0b14 (DOTS related errors, due to missing code after upgrading), 2023.1.0a18 (Project freezes on load)

Reproducible on: macOS Monterey 12.6 (Intel)

Note:
- Crash also happens with Mono Scripting Backend
- Silent crash, so no stack trace is being generated in the Player.log

  1. Resolution Note (fix version 2020.3.40f1):

    Fixed by another internal issue: UUM-9100: Size for explicit-layout struct is incorrect

  2. Resolution Note (fix version 2021.3.9f1):

    Fixed by another internal issue: UUM-9100: Size for explicit-layout struct is incorrect

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