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Enabling "Navigation Static" and "Not walkable" dramatically increases n...
How to reproduce:1. Open attached project.2. Open "Scene" scene.3. Bake navmesh. This is the base bake time4. Enable "clouds" from h... Read more
[iOS] XCTest Unity tests fail due to a linker error
Steps to reproduce:1) Open the attached project or create a new one.2) Build for iOS and open the build with Xcode.3) In Xcode, with... Read more
[Standalone][WebGL] After triggering animation in animation override con...
How to reproduce:1. Open the attached project2. Open and play AnimationTest scene3. Notice the text printed to the scene view and cu... Read more
Particle system does not emit particles when Emission Bursts Min is 0 an...
Steps to reproduce:1. open ExampleProject2. open scene "test"3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Simul... Read more
Project created with an older version crashes upon opening a folder
Steps to reproduce:1) Open the attached project.2) In the Project tab, click on the 'Scripts' folder. Unity crashes instantly. This ... Read more
[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...
Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip)2. Open Scene: "Particle Test Scene"3. Select any p... Read more
Render Texture with an alpha channel causes visible text or image become...
Repro steps:1. Open "UnityArtifactsTest.zip" project2. Load "TestScene" scene3. Enter playmode4. Observe that white box which is mov... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more
Native DLL is not imported in Editor while it is working in standalone a...
To reproduce the issue follow the steps:1. Create new project2. Download dll's user has attached ( ENet.dll, ENetCS.dll)3. Try impor... Read more
Switching the graphics API creates 155 errors in the "Multistory Dungeon...
Switching the graphics API creates 155 errors in the "Multistory Dungeons" asset 1. What happened Opened the "Multistory Dungeons" a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings