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all log types are displayed when Debug.logger.filterLogType is set to Lo...
Steps to reproduce: 1. Open attached project "log.zip" 2. Open "test" scene 3. Enter play mode 4. Select "Exception" GUI selection 5... Read more
Shader does not compile when CGPROGRAM and ENDCG tags are on the same line
Steps to reproduce: 1. Download and open attached project 2. Select SimpleTestShaderErrorVersion assets in assets tab 3. Look at ins... Read more
Grass mipmaps does not switch after adding a certain number of grass tex...
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the m... Read more
Assets last imported before 5.5.0b3 don't show up in inspector selection...
To reproduce: 1) Create new project in 5.5.0b2- 2) Create new material in Project View 3) Create a cube in scene 4) Try to add a mat... Read more
Empty Manage License window after the network loss
Repro: 1. Launch and sign in to the Editor 2. Activate if needed 3. Navigate to Manage license window 4. Choose to activate Personal... Read more
ButtonAction.ButtonPressed in Event Trigger (Script) is not triggered wi...
Steps to reproduce: 1. Open User's attached project "Example" 2. Press play 3. In Game tab press on green circle Expected behavior:... Read more
Warning when changing value of Scrollbar and Slider
Warning when changing value of Scrollbar and Slider 1. What happened Outside play mode, if I change the size parameters of the scr... Read more
[AW] Selecting multiple keys in baked animation clip slows down renderin...
Repro: - Open scene provided in attachment (AnimationWindowPerformance.zip) - Open scene 'Untitled' - Select game object 'Horse 2.0 ... Read more
[Debug] Editor crashes after using 'Step Over' feature in Debug mode
Steps to repro: 1. Open attached project and 'test' scene; 2. In the project folder open 'test' script; 3. Set the breakpoint on li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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