Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b4
Issue ID
834557
Regression
No
[AW] Selecting multiple keys in baked animation clip slows down rendering in dopesheet editor (no-manip)
Repro:
- Open scene provided in attachment (AnimationWindowPerformance.zip)
- Open scene 'Untitled'
- Select game object 'Horse 2.0 Plus'
- Open animation window
- Use middle mouse button to pan dopesheet, see that it moves swiftly.
- Select several keyframes.
- Use middle mouse button to pan dopesheet, this time, it moves very slowly...
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment