Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b4
Issue ID
834557
Regression
No
[AW] Selecting multiple keys in baked animation clip slows down rendering in dopesheet editor (no-manip)
Repro:
- Open scene provided in attachment (AnimationWindowPerformance.zip)
- Open scene 'Untitled'
- Select game object 'Horse 2.0 Plus'
- Open animation window
- Use middle mouse button to pan dopesheet, see that it moves swiftly.
- Select several keyframes.
- Use middle mouse button to pan dopesheet, this time, it moves very slowly...
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment