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[UI Toolkit] Rescale of the ui document when using multi display
Steps to repro: create a uxml document with a bunch of controls ( or use the one attached file ) create a ui document in the unity h... Read more
Unity Editor crashes when opening a Scene
Reproduction steps: Open the attached project Open the “/Assets/DemonSaw/DS1.unity” Scene Expected result: “StackOverflowException: ... Read more
Camera clears the depth buffer when the clear flag option is set to don...
Reproduction steps: Open the user’s attached project (“My Project.zip”) Open the “Assets/Scenes/SampleScene.unity” Scene In the Hier... Read more
OnTriggerEnter method does not call when project is opened in a later ve...
Reproduction steps: Open the user’s attached project (“Mail Most.zip”) Open the “PlayerController” and “PlayerScene” scenes Additive... Read more
Impossible to disable the "Missing Cloud ProjectID" warning which appear...
Reproduction steps: Create new project Add ProjectID in Services along with enabling Cloud Diagnostics (Edit > Project Settings… ... Read more
Timeline package requires built-in Audio package which is not replaceable
How to reproduce:1. Create a new empty Project2. Go into the Edit -> Project Settings -> Package Manager tab3. Turn on "Show D... Read more
VideoPlayer doesn't track preparation progress and stutters during trans...
Reproduction steps:1. Open the user attached "UnityTimelineXExample.zip" project2. Open the "VideoEditing" Scene3. Enter Play mode E... Read more
Unity 2022.2 cannot install Mars 1.5.0.
Synopsis Using Unity 2022.2 I tried to install Mars 1.5.0 by importing the latest version of the installer package as described belo... Read more
[HDRP] Package Cache warning is thrown on opening the project
Steps to reproduce: 1. Create an HDRP3D or HDRPSample3D project 2. Observe the console Actual result: "The package cache was invalid... Read more
Animation and Physics diverge from each other when using PlayableDirecto...
Reproduction steps:1. Open the attached ‘RootMotionRigidBodyTimeScaleBug' project2. Open the ‘SampleScene’3. Enter Play mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS