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Not Reproducible

Votes

0

Found in

2022.2.0b12

2023.1.0a14

Issue ID

UUM-18796

Regression

Yes

OnTriggerEnter method does not call when project is opened in a later version of the editor

-

Reproduction steps:

  1. Open the user’s attached project (“Mail Most.zip”)
  2. Open the “PlayerController” and “PlayerScene” scenes Additively
  3. Find the “TestLookSpatialInteractable” GameObject in the scene and observe its BoxCollider Component
  4. Enter Play Mode
  5. Move the “FirstPersonPlayer” GameObject to hit the “TestLookSpatialInteractable” GameObject
  6. Track down any Debug messages in the console

Expected result: Console prints “FirstPersonPlayer Entered” message
Actual result: The OnTriggerEnter method does not call

Reproducible with: 2022.2.0a11, 2022.2.0b12, 2023.1.0a14
Not Reproducible with: 2020.3.40f1, 2021.3.11f1 , 2022.1.20f1, 2022.2.0a10
Reproducible on: Intel macOS 12.6

Note: A message (“FirstPersonPlayer Entered”) is expected to be printed in the Console if the "FirstPersonPlayer" collides with the "TestLookSpatialInteractable" GameObject via its Trigger Collider and script ("SpatialInteractible.cs").

  1. Resolution Note:

    this is a behavior change introduced by third party library upgrade ( ie physx upgrade)

    could not reproduce the exact failure on a fresh project

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