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Vertex Snapping for the Scale Handle is behaving incorrectly
Steps to reproduce: 1. Select anything that has a Mesh Renderer 2. Activate the Scale Tool 3. Press V while hovering over random ver... Read more
Prefab "Duplicate identifier" errors when importing Prefab in different ...
Reproduction steps: 1. Open the attached project "prefab" 2. In Project Window open the "Assets" folder and find the file "street" 3... Read more
[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps: 1. Open the attached user's Unity project "temp-android-linker.zip" 2. Go to Assets > Scenes folder and open "Sa... Read more
[M1] Build and Run button being disabled when the target architecture Ap...
Reproduction steps: 1. Create a new project on a Silicon Mac 2. Open Build Settings 3. Make sure that the Target Architecture is "Ap... Read more
MissingReferenceException spam after deleting a GameObject with NetworkR...
Reproduction steps: 1. Open the user's attached project "NGO-bug-reporting.zip" 2. Enter Play mode 3. Select "NetworkManager" under ... Read more
NullReferenceException' when GameObject with 'NetworkTransform' componen...
Reproduction steps: 1. Open the attached 'NGO-bug-reporting' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the 'Ne... Read more
Crashes reloading assets when attempting to call CommandBuffer.Clear() w...
Reproduction steps: 1. Open the user's attached project 2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRen... Read more
[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene) 3. In the Projec... Read more
Object cannot be picked from the Object Picker when calling UnityEngine....
Reproduction steps: 1. Open the user's attached project "Object Picker Issue.zip" 2. Select "ObjectWithCustomInspector" in the Hiera... Read more
Sky becomes completely dark when Emission is changed quickly
Reproduction steps: 1. Open the user's project 2. Open the Game view 3. Select "Directional Light" in the Hierarchy window 4. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material