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A prefab's child GameObject can't be dropped to the top position in Pref...
Reproduction steps: 1. Open the attached 'Bugs' project 2. Open the 'Assets/Prefab.prefab' in Prefab Mode 3. Try to drag and drop th... Read more
[UnityTest] [Timeout] Failed test because of timeout returns assertion f...
How to reproduce: 1. Open the attached “TimeoutUnityTest.zip” project 2. In the Test Runner window expand “Test Run” > “Tests.dll”... Read more
"script ... is missing!" error in player when PlayableDirector used in A...
Reproduction steps: # Open the attached project from Google Drive (Ritter.zip) # Open the custom build UI (Build menu) # Make ... Read more
[UTF] LogAssert.Expect fails when called multiple times with asynchronou...
Reproduction steps: 1. Open user-submitted project 2. Open Test Runner window. Window > General > Test runner 3. Select Play Mode 4.... Read more
GameObject is not removed when creating and undoing GameObject creation ...
Reproduction steps: 1. Open the user attached project 2. Open the Test Runner (Window > General > Test Runner) 3. Click "Run All" 4.... Read more
[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...
Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template 2) Add a new volume with fog override. Mak... Read more
[UI Toolkit] Debugger window is very slow with specific elements
Reproduction steps: 1. Create a new Project 2. Open UI Toolkit Debugger (Ctrl + F5 on Windows 10 or via Inspector ellipsis menu) 3. ... Read more
Empty "Activation Playable Asset" property is displayed in the Inspector...
Reproduction steps: 1. Open the attached "TimelineTest.zip" project 2. In the Project window double-click on the "GameObjectTimeline... Read more
Native Collection memory leak error is thrown when spawning GameObject w...
How to reproduce: 1. Open the attached project (Bug Sample Project.zip) 2. Open scene Scenes/Login Screen 3. Press the Play button 4... Read more
Shader Graph Sticky Note text doesn't get saved
Reproduction steps: 1. Open the user's project 2. Open "test shader.shadergraph" from the Assets folder 3. Change the text on the st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material