Search Issue Tracker
Fixed in 13.1.7
Votes
0
Found in [Package]
13.1.6
Issue ID
1411797
Regression
No
Shader Graph Sticky Note text doesn't get saved
Reproduction steps:
1. Open the user's project
2. Open "test shader.shadergraph" from the Assets folder
3. Change the text on the sticky note and Save Asset
4. Close the tab and open "test shader.shadergraph" again
Expected result: the previously written text is present
Actual result: the previously written text isn't present
Reproducible with: 13.1.6 (2022.1.0b10)
Not reproducible with: 13.1.7 (2022.1.0b11, 2022.1.0b14), 14.0.2 (2022.2.0a9)
Could not test with: 2019.4.37f1, 2020.3.32f1, 2021.2.18f1, 2022.1.0b9 ("test shader.shadergraph" cannot be opened)
Notes:
- Reproducible on macOS and Windows
- Only happens on the user's project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Resolution Note (fix version 13.1.7):
Fixed in Shader Graph 13.1.7