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Lightmapper crash after runtime error pop up
Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo - ... Read more
Text in a TextField does not get selected when calling TextField.Focus a...
How to reproduce: 1. Open attached project ("TextFieldBug.zip") 2. Go to Window > TextField BUG to open TestEditorWindow 3. Press bu... Read more
[SRP] [HDRP] Foggy/Blurry effect in the scene when using HDRP template p...
Steps to reproduce: 1) Open Hub and create a new project with HDRP template Note: Make sure project is using 4.1.0 and later packag... Read more
Memory leaks are introduced when calling Texture2D.GenerateAtlas
How to reproduce: 1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project 2. Enter Play Mode 3. If the Editor does n... Read more
B10G11R11 cannot be used a source for async readback
please ignore initial repro project and use TestReadback.zip attached later *somewhere deep inside LWRP we decide to use this forma... Read more
Crash when copying and moving prefab Game Object
How to reproduce: 1. Open the attached project 2. Open the "Terrain.unity" scene 3. Copy "Max_Tocus" Game Object 4. Paste and move t... Read more
Malformed .fbx mesh causing extremely large UV Metrics
How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more
Straight horizontal or vertical quads with zero height or width are not ...
To reproduce: 1. Open user's attached project ("shaderVertexDeformBug_compressed") 2. Open scene "zeroSizeMeshBug" 3. In Hierarchy w... Read more
Unity allows to set color of the deleted gradient marker
Steps to reproduce: 1. Open attached project 2. Press on the particle system 3. In the Inspector double-click "Start Color" to bring... Read more
Asset Bundle size is more than 50% larger when building for WebGL compar...
Steps to reproduce: 1. Open Project "Asset Bundles Issue WebGL" 2. Build Asset Bundles for WebGL and StandaloneWindows64 3. Check f... Read more
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