Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.1f1
Issue ID
1124327
Regression
No
Crash when copying and moving prefab Game Object
How to reproduce:
1. Open the attached project
2. Open the "Terrain.unity" scene
3. Copy "Max_Tocus" Game Object
4. Paste and move the Game Object in the scene View
5. Repeat steps 3-4
Actual result: Unity crashes.
Reproducible with: 2018.3.0b12, 2018.3.1f1, 2018.3.5f1.
Not reproducible with: 2018.3.6f1, 2019.1.0b3, 2018.2.0a5.
Notes:
Can't check older versions because the project gets corrupted
Crash happens after failed assertion:
Assertion failed on expression: 'edgeMask >= 0 && edgeMask < TerrainIndexGenerator::kMaxEdgeMask'
Wasn't able to get the stack trace from the crash dump or editor log files.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Add comment