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[WindowsMR][Input] - Press Type is returning None instead of expected ou...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build and run for H... Read more
[Entity Component System] Crash on physx::Sq::populate when leaving play...
How to reproduce:1. Open the attached project2. Open the "raytracer" scene3. Enter Play Mode4. Exit Play Mode Actual result: Unity c... Read more
Fatal Error: pointer to object of manager 'RenderSettings' is Null after...
How to reproduce:1. Open the attached project2. Open the "Vapors" scene3. Press Play4. In the Project Assets, select "CarPrefab"5. S... Read more
Crash/Freeze after calling EntityManager.RemoveComponent<>(Entity) for a...
How to reproduce:1. Open the attached project2. Open the "2BodyJobs" scene3. Press Play4. Keep pressing Space (around 30 times) Actu... Read more
[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity2. Open "BigWorld" scene3. Enter P... Read more
[Android] [MeizuMX5] Artefacts appear on UI when switching MSAA to 4 or ...
How to reproduce:1. Open the attached project2. Build and run Test scene on Meizu MX53. Click on Switch MSAA button 2 or 3 times4. M... Read more
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more
AssetDatabase.GetDependencies for Assembly Definitions does not find dep...
Reproduction steps:1. Download user's project and open in Unity2. Select NewFeaturesTests/Tests/TestsAssembly in Project tab3. Right... Read more
Unity Editor crashes when exiting editor or saving/playing scene after I...
How to reproduce:1. Launch attached project "repo_101985"2. Launch Tool "Generate Prefab" located in Editor's Tools bar -> Tools ... Read more
Package manager window does not become fullscreen when maximized
Reproduction steps:1. Create empty project2. Go to Window -> Package Manager3. Make Package Manager window full screen (button at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions