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[iOS][Metal] Shader compilation error when using half3[]
How to reproduce: 1. Open the attached 01_Project.zip project 2. Build for iOS and deploy the Xcode to the device Expected: The cu... Read more
[Editor] Adding a Scene Additively to Untitled Scene via Scene Template ...
Adding a New Scene Additively from Scene Template Window while having unsaved scenes in the Hierarchy doesn't prompt with a Save Sce... Read more
Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...
How to reproduce: 1. Open user's attached "CapsuleTest" project 2. Open the "SampleScene" scene Expected result: Red crosses (Rayca... Read more
[IMGUI] Delay text and Setting arrow icons are clipped in Simulator Prov...
Delay text and Setting arrow icons are clipped in Simulator Provider Settings in Adaptive settings. Steps to repro: 1. Create a new... Read more
[Universal RP] Materials are not updated when upgrating project to later...
How to reproduce: 1. Open the attached project 2. Observe "ExampleScene-Player" and "ExampleScene-Sprites" scenes 3. Close the proje... Read more
[2D] Secondary Textures window flickers when vertical scroll bar buttons...
In Sprite Editor window Secondary Texture window flickers on selecting LINE DOWN and LINE UP buttons from the vertical scroll bar of... Read more
[IMGUI] AdaptivePerformanceGeneralSettings asset does not refresh on res...
-AdaptivePerformanceGeneralSettings asset does not refresh on resetting. -Workaround: On moving the mouse cursor on the project sett... Read more
[2D] Error in console when toggling Sprite Shape Controller component on...
Reproduction steps: 1. Open attached project "SpriteShapeController.zip" and scene "SampleScene" 2. In Hierarchy window, select "9-S... Read more
[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene...
[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene instead Repro Steps: 1. Create a new project and create a ... Read more
[URP] Colors slightly differ with Post-processing on and off
How to reproduce: 1. Open the attached "URP_PostProcessing_ColorBug.zip" project 2. Open the "SampleScene" 3. Open the "Main Camera"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time