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Canvas Scaler doesn't scale Z axis when Canvas render mode is set to "Sc...
Steps to reproduce (or watch attached gif): 1. Open attached project 2. Open "ReproScene" scene 3. Select "Canvas" in the Hierarchy... Read more
Unity can't build to folders outside of project folder
Fix has been pulled to trunk and 5.5 Read more
Scaling camera view which was created by using "Handles.DrawCamera" resc...
When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more
[iOS] An extra 'null' parameter is passed after a long type integer is u...
When using native iOS code, if a method uses a 'long' type parameter, an extra 'null' is passed with it. In this case, the 'null' pa... Read more
[WebGL] Player hangs when Skinned Mesh Renderer is present in the scene
Repro steps: 1. Build WebGL player. 2. In player, press right arrow on keyboard once to advance to next scene (generic Particle test... Read more
[Components] Adding component from plugin isn't defined so wrong/unloade...
Steps to reproduce: 1. Open attached project 2. Create new game object in hierarchy 3. Press 'Add Component' in inspector and add '... Read more
Unaccounted processor time spike in the CPU Usage Profiler
Reproduction steps: 1. Open the project 2. Hit Ctrl+Shift+B 3. Uncheck Autoconnect Profiler and Development Build 4. Hit Build and R... Read more
[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it and press "go" 4. In console notice that relative path... Read more
[Linear] EditorGUI.DrawRect() renders brighter colors in linear color space
Steps to reproduce: 1. Open attached project 2. Open editor window "BUG/Open Window" 3. Change color space value in opened editor w... Read more
[Camera] Camera Rendering path has incorrect assertion
Rendering path has now moved to Graphics Settings > tier. The camera override for Render path in the inspector still refers to 'play... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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