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setScissorRect crashes on metal when adjusting panels in editor
Adjusting panels in editor crashes on Mac/Metal which is pretty annoying. Happens from time to time and has been happening for quit... Read more
Profile Analyer - Histogram buckets for count values look to be out (or ...
Profile Analyer - Histogram buckets for count values look to be out (or maybe a rounding issue) In the Profile Analyzer when lookin... Read more
[Audio] Cutoff frequency text gets clipped for higher values in high/ lo...
Cutoff frequency unit Hertz gets clipped for higher values for both high/ low pass filter in Audio mixer. Refer the attached video ... Read more
[Audio] Reset does not work for any effect added in Audio mixer
For Audio Mixer, resetting the gameObject does not reset any effects added to it. Refer the attached video 1) Create a new project ... Read more
Cancelling "Add package from disk" dialog prints "Please select a valid ...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Click on the plus icon and select 'Add package... Read more
[Profiler] Profiler Module dropdown disappears on hovering mouse outside...
Steps To Reproduce: 1. Create a new Project 2. Window > analysis > profiler 3. Profiler Module > Click and move the cursor outside ... Read more
[Profiler] Texts aren't constrained in the New Profiler Module window
Resizing the New Profiler Module window breaks down basic UI, the texts go out of the button area and the icon before the module nam... Read more
[Physics] Gameobject's shape distorts when using an Articulation Root Bo...
Using an Articulation Root Body as a Child of a 3D Joint Component leads to the Gameobjects like Cube, Capsule, Sphere shapes distor... Read more
[Mobile] Default Bundle Identifier has spaces in it by default if projec...
To reproduce: 1. Create a new project 2. Switch to iOS or Android platform 3. Check the Bundle Identifier in Player settings Expect... Read more
Cloth component behavior is altered when the frame rate changes
To reproduce: 1. Open attached project ("case_1255801.zip") 2. Build and run 3. Observe the Cloth behavior in high frame rate 4. Now... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time