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By Design

Votes

0

Found in

2020.2.0a15

Issue ID

1256272

Regression

No

[Physics] Gameobject's shape distorts when using an Articulation Root Body as a Child of any Rigidbody Joint

Physics

-

Using an Articulation Root Body as a Child of a 3D Joint Component leads to the Gameobjects like Cube, Capsule, Sphere shapes distorting.
Refer to the attached Video.

Steps to Reproduce:
1. Open Attached Project
2. Open 'Repro' Scene
3. Enter Play Mode

Actual Result:
Gameobject's shape gets distorted

Expected Result:
Gameobject's shape should not get distorted

Note:
The Feature to Connect Articulation bodies to Regular Joints was introduced in 2020.2.0a15

Reproducible with:
2020.2.0a15

Environment:
Windows 10 and macOS 10.14

License type: Pro

  1. Resolution Note:

    Skew transform is not supported with articulation bodies, and neither with regular rigid bodies. Make sure you don't rotate in the non-uniformly scaled subspace.

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