Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X
Votes
1
Found in
2019.3
2020.2
Issue ID
1256241
Regression
No
setScissorRect crashes on metal when adjusting panels in editor
Adjusting panels in editor crashes on Mac/Metal which is pretty annoying.
Happens from time to time and has been happening for quite a long time now (months).
Has happened to me on 2019.3, 2020.1, 2020.2.
Repro:
1. Launch a debug built editor.
2. In the editor detach tabs from panels into windows and attach windows back tabs in panels. Adjust the size of the panels.
3. Typically quite quickly the xcode breaks and gives:
UnityGfxDeviceWorker (74): signal SIGABRT
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Resolution Note (fix version 2020.3):
Fixed in 2020.3.34f1