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Crash on ImageFilters::Blit when saving a Timeline containing a Video wh...
Reproduction steps:1. Open the attached project "minTimelineCrash.zip" and load Scene "SampleScene"2. Select the "Take Recorder" Gam... Read more
Assertion failed on expression: 'offsetIndex != -1' when loading scenes ...
Steps to reproduce: Clone and open Adventure - Sample Game project Open Persistent scene Enter Play mode Click on the doorway to the... Read more
"Main Texture" field in the "Output Particle Quad" block doesn't display...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
[Visual Studio Editor] When double-clicking on a script, Visual Studio n...
When double-clicking on a console error, Visual Studio doesn't open on the line that's causing the error anymore. To reproduce:- dow... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
[Android][Vulkan] Read Pixel breaks when copying to textures
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/TicketScene.unity”3. Build and Run the project4. Press the but... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
[IL2CPP] Windows builds fails when using VS 2022 17.4.0 Preview
How to reproduce:1. Download and install Visual Studio 2022 17.4.0 Preview 5.02. Open attached project “My Project.zip“, or create a... Read more
Android JDK, SDK, NDK incorrect installation from HUB
Steps to reproduce: 1. Install Editor with Android Build Support module and its submodules2. Open new Unity project 3. Go to Edit -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS