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[2D] Couldn't select 'Sprite Shape Profile' upper and lower angle ranges...
Couldn't select 'Sprite Shape Profile' upper and lower angle ranges by clicking on it Steps to Repro:1. Open attached project > a... Read more
[2D] Couldn't select the Bone by clicking on it while using the bone editor
Couldn't select the Bone by clicking on it while using the bone editor Steps to Repro:1. Open attached project > assets2. Select ... Read more
Input Up and Down events are triggered every frame
The input API's for GetButtonUp and GetButtonDown are being fired every frame, as though the input is being released regardless of i... Read more
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after ...
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after editing Steps to Repro: - create a new SpriteShape in the hi... Read more
[2D] Sprite Atlas "Object for Packing" (and other object select windows)...
Sprite Atlas "Object for Packing", select object window displays editor UI icons Steps to Repro:1. Open attached project > assets... Read more
[2D] Reset functionality doesn't work for sprite atlas
Reset functionality doesn't work for sprite atlas Steps to Repro:1. Open attached project > assets2. Select new sprite atlas >... Read more
[Mac] Unity editor crashes when calling "infinite" recursion
How to reproduce:1. Open user's attached project "MouseInput2_2d"2. Open game scene "scene0"3. Enter Game mode4. Hover mouse over Ga... Read more
The expand button is out of range when nodes are minimized to texture vi...
To reproduce:1. Open attached folder2. Open Shader named "Bug"3. Create a normal blend as a new node4. Minimize new node into a text... Read more
Valid code no longer compiles in new Unity versions
How to reproduce:1. Open tester's project (CompileTestProject.zip)2. Open "Test.unity" scene Expected result: Code in "Test.cs" file... Read more
Editor icons have aliasing issues - Windows Only
Icons look blurry and jagged, like they have been upscaled, when display scaling is >100% Repro steps:-set your display scaling t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open