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Different result when baking on Surface component compared to baking Leg...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Open the Navigation window4. Bake the Legacy Navmesh- Note the res... Read more
[Windows] building into the same folder again throws path error
Fix has been pulled to trunk and 5.5 Read more
[DX9] Lost device in DX9 (e.g. lock machine), sprites stop rendering
[Graphics] When Graphics Device loses focus in DX9, sprites will stop rendering Read more
Always included shader UI/Default Font no longer needed
How to reproduce:1. Create a new project.2. Look at the list of Always Included Shaders (Edit -> Project Settings -> Graphics)... Read more
GLSL shader using extension fails on Android
Steps to reproduce 1) Download attached project 'Test2.zip' and open in Unity.2) Check if everything alright with NewUnlitShader sou... Read more
[WSA] TargetInvocationException when re-importing UWP .dll
Plugin targets UWP platforms (Windows 10, HoloLens, etc) which uses .NET Core 5.0. In plugin inspector .dll is set as "don't process... Read more
InputField which has Text with Best Fit enabled doesn't display whole te...
Steps to reproduce: 1. Open attached project "InputFieldMultilineBugDemo.zip"2. Open scene "Master"3. Run scene4. Click on input fie... Read more
After saving the project and pressing Alt+f4 unity crashes
Steps to reproduce:1. Open attached project or create a new one.2. Create multiple objects or do other similar changes in the projec... Read more
[OSX] Can't edit collider
Steps to reproduce: 1. Create a new project (important)2. Create a 3D object. (For example, a cube)3. Select the cube and in the 'In... Read more
[OSX][Metal] Transparent geometry have big artifacts on Metal OSX build ...
Steps to reproduce: 1. Open attached project2. Change graphics API for Mac to 'Metal'3. Build the 'SampleMap1_Optimised' scene (Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package