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0
votes
Fixed

External: [WebGL][Chrome] Mouse cursor imprecision on low frame rate

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Build and run attached project's scene "MouseDeltaTestScreen" to WebGL. 2. Set FPS to 15 (Input field in uppe... Read more

0
votes
Fixed

[CommandBuffer] Material keywords are ignored in CommandBuffer

Graphics - General

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Mar 07, 2016

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Version/s: 5.4.0b8

Material keywords, which are set by EnableKeyword or shaderKeywords, are ignored in CommandBuffer.DrawMesh and Blit. These commands ... Read more

1
votes
Won't Fix

Gizmos of camera are misdrawn if camera uses custom projection matrix

Camera

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Mar 04, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select main camera and notice that gizmos and camera's view do... Read more

1
votes
Fixed

Scene view and scene manipulation tools becomes unresponsive when "Edito...

IMGUI

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Mar 06, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1. Open attached project. 2. Open "1" scene. 3. Select "Main Camera" game object and expand attached "Test Scen... Read more

0
votes
Fixed

Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...

Assets Management

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Mar 06, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Crash Tester" 3. In CrashTestWind, click "Create Transf... Read more

0
votes
By Design

SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...

Physics

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Mar 06, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more

0
votes
Fixed

Exporting Google Android Project fails when processing arr files

Android

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Jan 27, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1) Open users attached project and go into build settings. 2) Under Android platform select "Google Android Pro... Read more

0
votes
Fixed

[Standalone][OSX] Built app does not start if resolution dialog is enabled

Deployment Management

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Mar 07, 2016

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Version/s: 5.3.3p3

1. Create new project 2. Build to OSX with default settings 3. Open built .app and nothing will be displayed 4. Disable resolution d... Read more

0
votes
Fixed

Function with return type 'const char *' of Native rendering plug-in cra...

iOS

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Feb 24, 2016

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Version/s: 5.3.2p4

How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Build to iOS and run - Note that the build crashes before ... Read more

0
votes
By Design

ExecuteInEditMode does not generate checkbox near the script

Inspector Functionality

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Mar 07, 2016

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Version/s: 5.4.0b9

Reproduction steps: 1. Open the attached project and open scene "test" 3. Select Cube 4. Notice that cube has two scripts ("test" an... Read more

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