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0
votes
Won't Fix

Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...

Physics

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May 21, 2020

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Version/s: 2018.3.0a10, 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the Game view Expected ... Read more

0
votes
Not Reproducible

Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...

Graphics Device Features

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Jun 04, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1253235" 2. Open the "Roll-a-ball" Scene located in the _Completed-Game f... Read more

0
votes
Won't Fix

[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...

UI Toolkit

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Jun 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1254376" 2. Click Window -> World Mixer -> Graphs and select one of the g... Read more

0
votes
Won't Fix

[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...

Package: PostProcessing

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Jun 10, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.... Read more

0
votes
Fixed

[HDRP] Decal Material: "Metal And AO properties" notification is always ...

Package: Scriptable Render Pipeline HD

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Jun 11, 2020

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Version/s: 7.3.1

Versions tested: 2019.3.15f1 + 7.3.1 / 7.4.1 2020.2.0a14 + 10.0 (Staging) Issue is present everywhere. Steps to reproduce: 1) Ma... Read more

1
votes
Fixed

"Invalid effector for CustomOverlay attribute" error is thrown when gett...

Package: Animation Rigging

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Jun 07, 2020

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Version/s: 0.2.6-preview

How to reproduce: 1. Open the user-supplied project "BugReportInvalidEffectorAttribute.zip" 2. Observe the Console Expected result:... Read more

0
votes
Fixed

UI Image Fill Origin is changed when selecting multiple Filled type imag...

uGUI

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Jun 11, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

To reproduce: 1. Open attached project ("case_1254876.zip") 2. From Hierarchy unfold the 'Canvas' Game Object 3. Select all child Ga... Read more

2
votes
Fixed

Crash with __pthread_kill + 10 when debugging with Rider

CodeEditors

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.0a12, 2019.3.10f1, 2020.1

How to reproduce: 1. Open the attached Rider_Debugger_Crash.zip project 2. Open Scenes/Main 3. Open Scripts/TestScript with Rider 4.... Read more

0
votes
Fixed

Action binding path selection windows doesn't remember navigation state

Package: Input System

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Jun 11, 2020

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Version/s: 1.0.0

-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more

0
votes
Fixed

[IMGUI] Account, Layer and Layout buttons get disappears when resizing t...

IMGUI

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Jun 11, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a15

On resizing editor from right side then Account, Layer and Layout buttons are disappears, Also again resizing the editor buttons are... Read more

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