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Soft shadows with low bias go over the edge of a cube
To reproduce: 1. Create a plane, a cube and a directional light 2. Set the directional light to have soft shadows and set it's bias ... Read more
Minimizing unity changes the size of maximized unity windows
To reproduce: 1. Open unity 2. Undock a window (I'm using game view window) 3. Maximize the game view window 4. Minimize unity 5. Ma... Read more
Add empty child to canvas and remove rect transform results in error spam
1. create and add empty child to canvas 2. in the inspector of the child object right click on the rect transform component and sele... Read more
Two errors when adding image component to UI objects
1. create empty child to a canvas 2. add image to the child Observe two erros: GL_VERTEX_PROGRAM_ARB (false) differs from cache (0... Read more
Theme must be the attribute of the <application> in the Android manifest
According to the default manifest example https://developer.android.com/samples/BasicContactables/AndroidManifest.html and <applicat... Read more
The name 'PostEffectsBase' does not denote a valid type ('not found') wh...
Steps to reproduce : - import the Image Effects package - move the PostEffectsBase file to the Assets folder and notice the errors ... Read more
Application.internetReachability does not change when the airplane mode ...
Application.internetReachability value does not change to "NotReachable" when the airplane mode is enabled from the status bar. Howe... Read more
Capsule Coliders with Freeze Rotation change their rotation when scaled
Steps to reproduce : - import the project attached in the user's last reply - open the scene - press play and notice the capsules a... Read more
Cant select field in Assertion Component
Steps to reproduce : - import the project attached - go to Main Camera - next to "Main.Camera" dropdown select a field to compare a... Read more
Particle system plays incorrectly if it's disabled before it finishes an...
Steps to reproduce : - import the project attached - open the scene - press play and notice that for the particle on the right the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
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- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support