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Raycast hits a sprite in the back, but not the sprite in the front when ...
To reproduce: 1. Open the project, attached by the user (Collider2dOrderBug.zip)2. Open the "Demo" scene3. Enter Play mode4. There a... Read more
[HDRP|Template] Template options are unavailable on creating a new proje...
Template options are unavailable on creating a new project from within "High-End RP Template" project. The user has to restart Unity... Read more
[iOS11+] Magnetometer updates only when device is in motion
Reproduction steps:1. Open the attached '1015595_project'.2. Build the 'MagneticDemo' scene to an iOS 11 device.3. Move a magnet (or... Read more
[iOS] Game Center authentication screen is not being displayed when canc...
To reproduce:1. Open project attached by QA2. Make sure that your device is disconnected from the Game Center (Settings -> Game C... Read more
Transform position gets corrupted after destroying and instantiating obj...
To reproduce:1. Open repro project(link in edit)2. Open and play 'FontXR_Calibrator' scene3. Move mouse cursor through the pink game... Read more
Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more
[LightProbe][UI] Display Weights option is no longer rendered in Scene View
Steps for reproduction:1) In a new project, create a dynamic primitive GameObject and a light probe group2) Change the `Mode` of Dir... Read more
Mecanim and SimpleAnimation playables do not apply animation on their fi...
Reproduction steps:1. Open the attached project "New folder.zip";2. Open the FirstFrameTest scene;3. Press "Pause" and then "Play" b... Read more
[SRP|Templates] Eyes are not rendered when built for iOS in Lightweight ...
Left eye is not rendered when built for iOS in Lightweight RP for VR. Steps to Reproduce: 1. Launch editor with Lightweight RP for V... Read more
UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data
Steps to reproduce:1. Open attached "PinArray.zip" Unity project2. Enter Play mode Expected results:The array is pinned and "5" is p... Read more
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