Search Issue Tracker
[.NET 4.x] "StringBuilder" generates more garbage in .NET 4.x than in .N...
Reproduction steps: 1. Open "StringBuilderGC.zip" project 2. Open Profiler window and enable "Deep Profile" 3. Enter Play mode 4. A... Read more
[LWRP] [Regression] Second camera depth-only doesn't work
Steps: 1. Create a new LWRP project / LWRP template project 2. Create a second camera - set to Depth-only - set Depth to 1 - set Cu... Read more
Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...
Reproduction Steps: 1. Open "SampleScene" in attached "TestBug.zip" project 2. Enter Prefab Mode by double-clicking on the "TestPref... Read more
Burst compiler floating point operation with int enums provides incorrec...
Steps to reproduce: 1. Download attached project 2. Enter play mode Expected results: Burst and non-burst IJob returns the same res... Read more
[GPU PLM] Editor hangs after toggling 'Prioritize View' checkbox while b...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window press 'Generate Ligh... Read more
Editor crashes on selecting a texture preset with different settings
Steps To Reproduce: Scenario 1. 1. Create a project. 2. Import 2 images(Say image1 and image 2). 3. Change the texture type of imag... Read more
Error of TlsException when System.Net.Http.dll is used for HTTP in the e...
To reproduce: 1. Open attached project 2. Open Sample scene 3. Press Play 4. Check the console for the error Actual result: System.... Read more
UnityWebRequest leaks unreclaimable memory when POSTing to HTTPS
To reproduce: 1) Open attached project and scene 2) Build and run it 3) Change URL to something that would quickly finish requests ... Read more
[Profiler] Errors are thrown when switching to ADB profiling.
Errors are thrown when switching to ADB profiling from WiFi profiling. Steps to repro: 1. Create new project. 2. Create a Cube. 3. ... Read more
AvatarMask Inspector transforms field doesn't show all transforms from t...
Steps to reproduce: 1. Open original project "TestAnimMask.zip" 2. Create a new Avatar Mask (Right click in Assets window 'Create ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding