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Fixed in 2019.3

Fixed in 2019.2

Votes

0

Found in

2019.1.0a10

2019.1.0b1

2019.2.0a1

Issue ID

1123656

Regression

Yes

AvatarMask Inspector transforms field doesn't show all transforms from the skeleton

UI Elements

-

Steps to reproduce:
1. Open original project "TestAnimMask.zip"
2. Create a new Avatar Mask (Right click in Assets window 'Create -> Avatar Mask')
3. In the Inspector window, expand the 'Transform' section
4. Set the Avatar to SIM_0_Model_LOD1Avatar
5. Press 'Import skeleton'
6. Press 'Expand All' and collapse "SIM:MESH" transform in the hierarchy.

Expected result: After pressing "Expand All" all transform should be visible.
Actual result: After collapsing first transform other hidden transforms appears.

Reproduced in: 2019.1.0f2, 2019.2.0a12
Not reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0a9

Comments (1)

  1. 15e0702196b3e75a98ee412e3eeb910f?d=mm

    Anomaex

    Apr 18, 2019 11:43

    Unity 2019.1.0f2 - the same...

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