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[Profiler] Exception thrown with Profiler window turning blank on select...
Profiler window appears black along with "IndexOutOfRangeException" when "Network Operations" Module is selected under the Profiler ... Read more
[iOS] Crash on CreateCppStringFromNSString when entering Emoji as max ch...
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the project to device via Xcode 3. Type 23 letters in the Inp... Read more
[Windows] NullReferenceException errors are thrown when any other window...
NullReferenceException errors are thrown when any other window is docked in the position of the Package Manager window. Steps to re... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
[HDRP] Tests fail with bloom post-processing if Game View is not test re...
Steps to reproduce: 1. Open attached project 2. Open Test Runner and launch the "4038_Bloom" test 3. Observe that the test fails 4.... Read more
[HDRP] Update DefaultSceneRoot.prefab for HDRP DXR
Steps to reproduce: 1. Create HDRP template project 2. Update to 7.1.5 3. Observe the following error in the console: System.Excepti... Read more
[TMP] Margins field are misaligned under "Extra Settings" when a preset ...
Margins field are misaligned under "Extra Settings" when a preset of "TextMeshPro - Text" is created Steps to repro: 1. Create a ne... Read more
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce: 1. Create a new project 2. File -> Build Settings... 3. Choose WebGL as the build target platform 4. Press "Buil... Read more
TestRunner runs unselected tests when selected test name is identical
How to reproduce: 1. Open the attached 'TestTest.zip' project 2. Open Window -> General -> Test Runner 3. Select TestTest -> Unity.E... Read more
[Linux] Motion Blur causing artifacts to appear on older quad primitive
When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered