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Editor crashed in UVModule::PrepareForRender when entering Play Mode whe...
How to reproduce:1. Open given Unity project2. Enter "test" scene3. Select RAT 2D assets -> Sprites -> New Sprite Atlas in Pro... Read more
[BuildReport] Reports stored in a variable get deleted after each build
Reproduction steps:1. Download user's project and open in Unity2. Select SparkTools > Settings > Builder3. Platform list shoul... Read more
Switching focus causes shader recompile loop
In Unity 2018.2.b3 the shader complie seems to be stuck in a loop when focus is shifted outside of Unity and then back in. Steps to ... Read more
[XR] Unable to open holographic emulation window
Unable to open holographic emulation window Steps to Repro:1. Open attached or create a new project2. Switch platform to Windows uni... Read more
Blendtree asset gets corrupted when trying to changing motion tab field ...
How to reproduce:1. Open attached project "case_1028113-BlendTreeBug.zip" and scene "ikTestScene"2. In Hierarchy window, select "ikT... Read more
In the project window / tab, when using the search field the filter labe...
To reproduce: 1. Open the project, attached by the tester (projectSearch.zip)2. Make sure that Project browser is using two column l... Read more
Entering Play mode unlocks the Inspector if the Inspector shows a Script...
To reproduce: 1. Open the project, attached by the user (InspectorLockBug.zip)2. Select "New My Scriptable Object" in the Project br... Read more
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce:1. Open Unity, create or open a project2. Hold down right click and shift and start moving the Scene View camera us... Read more
[DX12 Editor] Profiler has graphical glitches
When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed