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Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the "CacheNewExperience" test Actual result: Unity crashe... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project2. Open "ScriptInAssembly.cs" script3. Uncomment the 9th l... Read more
Null Reference exception occurs on updating package manager UI
Null Reference exception occurs and package manager window disappears on updating it. Steps to Repro:1. Open attached or create a ne... Read more
[Package Manager] Reload from assembly error occurs on updating any package
Reload from assembly error occurs on updating any package through the package manager Steps to Repro:1. Open attached or create a ne... Read more
[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...
To reproduce:1. Open attached project;2. Switch to Android Platform;3. Build and run the "11_LightingScenarioTest" scene to Android ... Read more
[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled
To reproduce:1. Open attached project;2. Enter "9_Realtime GI" scene;3. Build and run on Android devices;4. When app launches, press... Read more
[.NET 3.5] Trying to reach interface that was not implemented properly, ...
To reproduce:1. Open repro project2. Play 'Main' scene3. Using WASD control player to collide with the dark tiles Expected vs Actual... Read more
[2018.1 and earlier] Crash in PhysX::SQ::Populate when using applyShapeT...
To reproduce:1. Open project2. Make sure, that Size over Lifetime is enabled in 'FxWpnHeavyBurstFireBlasterProjectile' prefab3. Play... Read more
Package Manager doesn't update UI after fetching dependent packages
HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more
[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...
Reproduction steps:1. Open the attached project "New Unity Project";2. Open the aaa.unity scene;3. Build the asset bundles of this s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation