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Static objects lose their Polybrush modifications when entering Play mod...
How to reproduce:1. Open attached project "Polybrush_LoseModifications.zip" and scene "TestScene"2. Enter Play mode3. Observe Scene/... Read more
Error is thrown when any of Polybrush tools are selected and mouse is dr...
How to reproduce:1. Open attached project "Polybrush_nullReferenceExceptions.zip" and scene "TestScene"2. Open "Tools" -> "Polybr... Read more
AudioSampleProvider's buffer is overflowing when videoPlayer is playing ...
How to reproduce:1. Open attached "repo_1030937" project2. Open "Main Scene" scene3. Enter Play mode4. Listen to an audio clip5. Go ... Read more
A box appears on the last touch position, when multi-touching the screen
Reproduction steps: 1. Create a New Project2. Single or multi-touch any window3. Multi-touch the same window at a different location... Read more
[Timeline] Double clicking or selecting "Edit in Animation Window" doesn...
Repro steps:1. Open QA attached project "repro"2. Open Timeline Window3. Select game object "Cube" in the Hierarchy4. Double click o... Read more
Using JsonUtility.FromJsonOverwrite to deserialize objects with array/li...
To reproduce:1. Open attached project2. Open "BugRepo" scene3. Enter play mode4. Open Profiler and enable deep profile5. Notice allo... Read more
[UWP] IL2CPP project is failing to PInvoke iphlpapi.dll
Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend3. Run project in Visual studios (Debug x64)4... Read more
[XR][Android] Application that contains Surface Shader has worse perform...
How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more
Errors in the console while inspecting Baked Lightmaps preview window du...
Steps to reproduce:1. Download and open the attached project2. Navigate to the Lighting Settings window and start a bake3. While the... Read more
Test Runner speed regression on set up/clean up time
How to reproduce:1. Open a big project (tested with 1.5GB)2. Open the Test Runner3. Switch between EditMode and PlayMode tabs4. Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation