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"About Unity..." window says '(c) 2013 Unity Technologies ApS'
"About Unity..." window says '(c) 2013 Unity Technologies ApS. All rights reserved.' Should it not be '2014'? Please see attached sc... Read more
Color Picker window refresh is bad
Color Picker window refresh is bad - please see attached video for details. To reproduce:- Create a project- Add a directional light... Read more
Unity crashes when trying to undo layer deletion in Animator
Steps to repro:1. Add a layer in the Animator2. Delete it3. Press ctrl-z4. Observe the crash or errors depending on your system: htt... Read more
index < m_FloatCount is shown when running a scene with a blend tree wit...
Steps to repro:1. Open the project and the scene called "1"2. Press Play3. Observe the errors in the Console.These errors are caused... Read more
plugin java installer won't install on IE11
-e: see title, works on other browsers and systems -repro:--publish the webinstaller test to web--uninstall any webplayer you have i... Read more
Dragging a button in a scroll list scrolls strangely, jumps around
Steps to repro:1. Open the attached project and the scene "test"2. Press play3. Drag the list using the sprite. Works fine.4. Drag t... Read more
Asset reference is null after disk operations
To reproduce:1. Open attached project2. In the menu bar open up Swing > TestWindow3. Drag the "test" asset (from project) into th... Read more
Angry Bots crashes on WP8 when paused/resumed on level restart
Run angry bots on WP8, open up the menu, press restart and quickly press the windows button to pause the game. Return to game, quick... Read more
Cursor flickers when dragging objects in the New Hierarchy Window
When dragging objects in the New Hierarcy Window in TransformSort mode, the cursor is flickering. In the attached video it is not po... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control “Create a new workspace” window text boxes expand vertically when inputting a very long text and covers the whole window
- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode